(another PICO-8 game from me)


Menu: X to switch from mouse control (default) to arrow keys. Z to go to instructions page. Z again to start game.

Game: Move mouse (default) or use L/R arrow keys to rotate ship. Z to thrust (note that you can travel in that direction at that speed indefinitely once you are moving).


Every time you are near a planet, a line will guide you to it. (Or to the nearest planet if there are several.)

Every time you pass over a planet, you might collect resources from the detritus floating around it - fuel, minerals, or both. The fuel will keep you going longer. Minerals are just for bragging rights. Planets are also marked with a V for 'visited'.

Try to visit as many planets and collect as many minerals as you can before running out of fuel.

If you're really lucky the speed and direction you're travelling when you run out of fuel will take you over a planet that has fuel, and you can continue on, but you can also give up if you don't want to wait and see.


Finally did a Big Thing (or a relatively Big Thing) with my vector line drawing stuff in PICO-8. I am calling this mess 8STROKE and will probably make more games with it in future, although maybe not for a while because this was a lot of work. Nonetheless I am getting in on time and with plenty of nice-to-haves done! Very happy.

Lexaloffle BBS thread: here.

#1GAM March 2018

Install instructions

The game should work great in the browser whether downloaded or not! Download the ZIP and put both files in the same folder, then double-click on 'pod.html'. It should open like a normal webpage.

The binaries just need to be downloaded and unzipped on the correct kind of computer - they should work from the unzipped folder with no extra messing. I'm just using the built-in PICO-8 binary export, but please let me know if something is weird with them. It is a new enough feature.

If you have PICO-8 and want to check out the game's code/etc. or just play it in the 'real thing', download either pod.p8 or pod.p8.png to your pico-8/carts directory, then load from within the game with 'load pod'.


pod_html.zip 336 kB
pod_linux.zip 464 kB
pod_windows.zip 837 kB
pod.app.zip 1,016 kB
pod.p8.png 13 kB
pod.p8 47 kB

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